Portfolio

From Now to Then

Manami.ai

Manami.ai by Yomi Games

An anime-style ai agent game and Twitter Bot.
Used the twitter API, Node.js and web tech.
It uses LLMs and other AI-based methods to interact with players.
To be clear, all I.P is owned by Yomi Games.

Snowcrest Peak

SnowCrest Peak by Yomi Games

An anime-style farming game with unique "idle racing" mechanics.
I worked on this while at Yomi Games, combining cozy farming gameplay with Web3 technology.

To be clear, not a game that I made solo. Any I.P is owned by Yomi Games.

LetterPlace

LetterPlace

A mobile puzzle game where players solve condensed crosswords by placing and rearranging letters.

Escape Rooms With The Narrator

Escape Rooms with the Narrator

This is a remake of an older game I created, also named "Escape Rooms with the Narrator".
It features complex puzzles and a reactive voice system.

Lockheed Martin

Lockheed Martin

Software Engineering Intern
Worked on software development projects and gained experience in enterprise-level software engineering practices.

The Rocket Factory (Remake)

Rocket Factory (Remake)

This was a tech demo I worked on while working an internship during the
summer of 2022. Unfortunately, I didn't finish it, but I did learn how to create realistic graphics for games.

MironCraft

MironCraft

This is a voxel terrain generator created using raw C++ and OpenGL. It was my first foray into graphics programming, so it was not my best work.
But, hey, it worked!

The Saveminks Story

The Saveminks Story

This was a cute, pixel art game I made in a few months.
It taught me more about 2D game development and puzzle game design.
While I thought it was pretty good, not many people played it.

Joined Together

Joined Together

A simple 2D game I made in 48 hours for the 2021 GMTK Game Jam. I remember getting a very poor "fun" score, and I resolved to create a game that was based on a good, FUN, central idea.

Home Safe Home

Home Safe Home

My third try at a horror game. This is the place where the Unity Game Engine clicked for me. This game actually has a gameplay loop, and many moving parts. Made during quarantine.

The Monday Ice Cream Usual

The Monday Ice Cream Usual

A silly game I made in 48 hours for the 2020 GMTK Game Jam.
The theme was "Out of Control". Ths was just me having fun making a game.

Snow Searcher

Snow Searcher

My second try at a horror game. Very short, and not very good. But that's what learning is for.

Blind Planet

Blind Planet

A game made for a week long game jam. Helped develop my early 3D modeling style.

Escape Rooms with the Narrator

Escape Rooms with the Narrator

A game made for the first and only Community Game Jam in 2019. In fact, it was the most popular game of the jam for a while. This game jumpstarted my love for game development. (And, if you couldn't tell by the remake, I still like the idea.)

The Rocket Factory

The Rocket Factory

The original "The Rocket Factory" game. It was very short, and I used really bad textures. But it was my first attempt at a horror game. I really liked the robot design from this game.

Classicalism Demo

Classicalism (Demo)

Short, cartoony game I made in about a week, just because I wanted to.

Hawking Radiation

Hawking Radiation

The very first game I ever published.

Lucid Dream

Lucid Dream

One of the first games I made, made when I was 12 years old.
It was for my very first Game Jam, (though I didn't know what those were at the time).